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Quake Shareware, a CD-ROM Just a Little Too Full – OSnews

Summary by osnews.com
I was around when Quake was launched, but I was entirely unaware of this story. By June 1996, after three years of hard work, id Software had completed their next title, Quake. As for their previous title, they were going to release both a shareware version and a full version of their game. Since it used a mere 22 MiB of storage, people at id Software had the idea of leveraging the remaining capacity of a CD-ROM. Why not include encrypted versi…
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9 Articles

The developer studio id Software released a shareware CD of his shooter Quake. It's nothing special in itself. But you don't know the whole story yet. Besides Quake, there were other games from the studio. more

In May 1996, on the Usenet forum dedicated to Quake, players already took the bets... The game had not been released, the CD had not been released, and the question that was looping at the time was: how long would the protection against copying of the game be held? Some put two weeks after the release, other 5 days maximum... For its part, id Software was preparing to press its shareware on a disc but Quake was only busy 22 MB of the 640 availab…

In the mid-1990s, the coolest thing you could buy for a PC, in addition to the expensive Intel Pentium, was a CD-ROM drive. With its capacity of 640 MiB (the triple that the hard drives of the time), the CDs allowed you to enter a multimedia world. For video game developers, the CD-ROM was a rare thing: its capacity far exceeded the amount of resources they could produce. By June 1996, id Software had ended Quake, which only occupied 22 MiB.tags…

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GIGAZINE broke the news on Tuesday, August 18, 2026.
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