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After 'Crunching Hard' Through Their Final Months, Gears of War: E-Day Developers Are Reportedly Now Expecting Layoffs

Staff fear layoffs as Microsoft’s gaming division cuts 3,200 jobs and a Metacritic bonus may depend on staying employed through payout.

  • On Thursday, October 1, 2026, Microsoft launched early access for Gears of War: E-Day, developed by The Coalition, ahead of the full release scheduled for October 6 on Xbox and PC.
  • Following 3,200 job cuts across Microsoft's gaming division announced in July, The Coalition staff describe the mood as "cautious," with remaining layoffs said to be "hanging over our heads."
  • Story director Juan Vaca was laid off two weeks ago, leaving remaining staff concerned that further cuts could disqualify them from receiving performance-based Metacritic bonuses tied to the game's October payout.
  • While Gears of War: E-Day delivers the series' signature cover-shooter action across a 20-25 hour campaign, critics noted pacing issues within semi-open-world sections occasionally disrupt intensity on Xbox Series S.
  • These tensions reflect broader industry challenges, as developers face persistent job insecurity due to the boom-and-bust nature of projects costing hundreds of millions of dollars that no longer need large teams post-release.
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The new Gears of War: E-Day promises to go back to its origins, bringing some more terrifying Locusts than ever, and yes, it does more than ever.

·Madrid, Spain
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playday.one broke the news on Wednesday, September 30, 2026.
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