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Zelda: Tears of the Kingdom dev discusses how one of the bosses was made

In a post on Nintendo’s recruitment website, notable insight was shared into the making of a boss for The Legend of Zelda: Tears of the Kingdom. Designer Takuma Tokita published the piece. Tokita spoke about the importance of enemy design as that impacts gameplay. In making these creatures, a key focus for the developer is “visually conveying how to best... The post Zelda: Tears of the Kingdom dev discusses how one of the bosses was made appeare…
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Nintendo Everything broke the news in on Saturday, December 6, 2025.
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