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'You Lose That Feeling of Curiosity' — the Developers of Warlock: Dungeons & Dragons Explain Why It Doesn't Have Waypoints

Summary by IGN
The developers of Warlock: Dungeons & Dragons have said they avoided putting waypoints into the game because they want players to actually explore.

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Warlock developers: Dungeons & Dragons have decided to abandon the usual navigation system with targets on the map and screen. In Invoke Studios, it is believed that constant clues deprive the players of the sense of research and turn the journey in the open world into a mechanical follow-up to the marker. According to Invoke Studios General Manager Dominic Guy, the team wants... The Post in Warlock Dungeons & Dragons to remove the signs to find…

Warlock, Dungeons and Dragons' new open world adventure game, promises to trust players and replicate the exploration of games like Red Dead Redemption 2.

During the opening ceremony of this year's Gamescom, Publisher Wizards of the Coast and developer Invoke Studios Warlock: Dungeons & Dragons revealed. As the title already reveals, the story is located in the Lore of the Pen & Paper classic and is to become the next hit in the D&D universe after Baldur...

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IGN broke the news in San Francisco, United States on Tuesday, September 15, 2026.
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