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"The whole modding community ... sustains the success of their titles": Bethesda considered using Unreal Engine 5 for Xbox's Starfield, but stuck with Creation Engine to be mod friendly

Summary by Windows Central
A former Bethesda artist has said the studio thought about swapping to Unreal Engine 5 for Xbox's Starfield, but stuck with Creation for its mod support.
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Windows Central broke the news on Monday, May 4, 2026.
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