Star Wars Zero Company preview: Galactic tactics with promise
Bit Reactor’s tactics game mixes squad customization with a three-injury permadeath system and mission choices that shape combat bonds.
- Bit Reactor will launch Star Wars Zero Company on August 27, 2026, featuring a rag-tag group of mercenaries led by Hawks operating beyond the Republic or Separatist factions.
- Developed by ex-XCOM developers, the game blends calculated risk-taking combat with freeform movement, allowing players to transform Hawks into whoever they want.
- Squad composition is vital, as "Assault" units thrive on the frontlines, while "Medics" patch up squadmates in strife, and "Heavies" absorb plenty of hits; players upgrade abilities at the Den.
- Unlike the one-and-done approach of XCOM, Star Wars Zero Company employs a three-strikes-and-you're-out approach to permadeath, where injured characters can recover using a bacta tank at the Den.
- Every encounter encourages creative solutions, whether escorting VIPs or sabotaging structures, offering narrative beats that stay with players long after the fighting stops.
41 Articles
41 Articles
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Star Wars Zero Company preview: Galactic tactics with promise
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