Atlus Aims To Raise Salaries, Improve Working Conditions As Layoffs Continue Hitting Games Industry
5 Articles
5 Articles
Atlus Aims To Raise Salaries, Improve Working Conditions As Layoffs Continue Hitting Games Industry
There's been a lot of demoralizing news about the game industry lately, with a constant stream of headlines about mass layoffs affecting several publishers coming one after the other for weeks on end. So when a company like Atlus, developers of Persona, Shin Megami Tensei, and Etrian Odyssey--among many other titles--notes that it's actively putting efforts in to try to make its workplace better, it's like a sweet, soft song amongst a cacophony …
NewsGaming.net Atlus takes the dynamics of the industry on the counterfoot and increases the wages of beginners as well as those of employees already installed We see too much bad news about the video industry and its layoffs so as not to rejoice at an announcement going in the opposite direction. While we have recently seen that the cuts have started on the side of Warner Bros Games, Atlus consolidates the value it attaches to its staff. The Ja…
In an industry beset by layoffs and crunch, Japanese publisher Atlus is raising salaries and working to reduce fixed overtime
Yesterday, we learned of layoffs at Warner Bros. Montréal, the latest in a unbearably long list of bad games industry news in recent months. Today, for a change, we have a positive bit of industry news, this time coming from Japanese publisher Atlus (who you'll probably know for Persona, Shin Megami Tensei, and Metaphor ReFantazio).
Persona developer Atlus to raise starting salaries for new hires and increase existing employees’ base pay by 15%. Fixed overtime to be reduced - AUTOMATON WEST
Atlus announced that it would be raising both entry level salaries and yearly base pay for all employees starting April 2026.
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