It's nearly midnight, and we're eight hours into an elaborate game that almost no one wins. Live-action role-playing more typically deals in history or fantasy — the dramas of Regency debutantes, say, or goblin assassins — but this loose script reflects how its Polish authors view modern American struggles. While the United States was celebrating with flyovers and fireworks, I joined dozens of Europeans acting out a grittier version of the Fourt…
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