‘It’s Deeply a Part of the Lore’ — God of War Laufey Star Deborah Ann Woll Reveals About That Cube
7 Articles
7 Articles
God Of War Has Been Building Toward Laufey For Almost A Decade
Just how far in advance was God of War Laufey planned by its developer, Sony Santa Monica Studio? Almost a decade ago, as actress Deborah Ann Woll--who provided the motion capture and voice acting for the game's protagonist, Faye--recently spoke about how she first heard about the project in 2018. "I've known about this for nearly 10 years, and I haven't been able to talk about it," Woll said to CGM. According to Woll, God of War 2018 director C…
NewsGaming.net God of War: Laufey was long planned at Santa Monica Studios according to actress Deborah Ann Woll Choosing to temporarily distance himself from Kratos's story to tell Faye's journey in the past, it was daring on the part of Santa Monica Studios. We see that feelings are shared on this new episode, given that part of the community is struggling to get along with the idea that there might be a God of War game without being played Kr…
God of War Laufey star Deborah Ann Woll has known about the game for "nearly 10 years," and Jack Quaid's cube has "been there since the beginning": "It's deeply a part of the lore"
Daredevil actor Deborah Ann Woll has revealed that God of War Laufey was already planned before the 2018 game was released.God of War Laufey was announced earlier this month as the finale to the Summer Game Fest season's PlayStation State of Play, with 20 minutes of footage being shown off from the upcoming PS5 game. While rumors of an Egypt-focused God of War have been around for a long time now, it turns out Faye's scraps with Egyptian gods – …
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