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Doom, Quake Developers Form Wall-to-Wall Union at Id Software

Approximately 165 non-managerial id Software employees formed a union with the Communications Workers of America to address layoffs, remote work, and working conditions.

  • On Friday, roughly 165 id Software employees announced they had unionized with the Communications Workers of America, and Microsoft voluntarily recognized the new union.
  • Workers began organizing roughly 18 months back in the id Software organizing effort, accelerating after Microsoft layoffs and Bethesda studios closures months ago.
  • The vote establishes a unit that includes artists, engineers and other non-managers and covers every non-managerial employee at id Software; a majority vote favored the union, prioritizing remote work protections.
  • The union aims to negotiate a contract with Microsoft that reflects workers' skill and dedication, using Bethesda collective bargaining contract as a blueprint for pay, remote work, and severance talks.
  • This comes amid a years-long wave of organizing at Microsoft-owned game studios, with id joining Blizzard and others after Microsoft bought ZeniMax for over $8 billion, while Doom: The Dark Ages and The Game Awards recognition add public focus.
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IGN broke the news in United States on Friday, December 12, 2025.
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