The Last of Us Game Director Finds Modern AAA Games 'Boring,' Says He's 'Not Excited' by God of War Laufey's Gameplay
16 Articles
16 Articles
Bruce Straley, Game Director of The Last of Us and former Naughty Dog executive, criticizes the gameplay of God of War Laufey and Triple Games A moderniIf the actress who plays Faye in God of War Laufey is said to be disinterested in the polemics that concern her, Bruce Straley, Game Director of The Last of Us and former Naughty Dog executive, manifests all his disappointment for the modern Triple A video games and the gameplay of the same GoW L…
Modern AAA Games Are 'Boring', Says The Last of Us Game Director
Bruce Straley weighs in on big budget titles.Bruce Straley, formerly a key senior staff member at Naughty Dog, has aired his grievances with modern AAA games.In a feature from Edge magazine, which examines the "broken" state of the industry's big budget productions, he shares his distaste for how risk-averse they tend to be.Read the full article on pushsquare.com
Bruce Straley himself has co-developed some of the biggest blockbusters of his generation. As a game director, he worked on The Last of Us and several uncharted games among others. His judgement on the present AAA landscape is all the more remarkable: Straley finds many of the big productions now simply "boring". more
The Last of Us Director Bruce Straley Praises God of War Laufey’s “Mindblowing” Visuals, but Says AAA Games Lack Innovation
Bruce Straley, the former Naughty Dog director who worked on The Last of Us and Uncharted 4, has criticized the current state of AAA game development, describing many of its experiences as “boring.” His comments came while discussing the wider challenges facing big-budget games, with Sony Santa Monica’s upcoming God of War Laufey serving as a notable example. In an interview with Edge magazine, republished through the publication’s Knowledge new…
Bruce Straley, one of the great ones responsible for creating Uncharted 4 and the first The Last of Us, is not very impressed with the great releases of now. In an interview with Edge magazine, the director debunked that modern AAA games have become "aborted" by not risking new ideas. Read more
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