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Slay the Spire 2 Dev Outlines First Big Post-Launch Patch: Huge Balance Pass, Crackdown on Infinites, and a Phobia Mode

Mega Crit's first major update reworks cards, reduces infinite combos, adds Phobia Mode, and improves visuals and UI based on early player feedback during early access.

  • On March 20, 2026, Mega Crit announced Beta Patch v0.100.0 for Slay the Spire 2 to the Steam beta branch, marking the first major post-launch update with a huge balance pass and new Phobia Mode.
  • Developers said the patch primarily targets infinites discovered in early access, aiming to make them harder to achieve after a few weeks of early adopter feedback and usage data.
  • The patch clamps power at 999,999,999, reworks Silent's Prepared into 1-cost Prepare that discards two cards and grants 2 energy next turn, and buffs Doormaker to remove the tenth drawn card and gain 1 Strength.
  • Player response included negative reviews and pleas for Mega Crit to reconsider beta changes as the Steam user rating fell from an Overwhelmingly Positive 97 to Very Positive 83 with roughly 60,000 total reviews.
  • The update prevents unlocking Epochs and Achievements in Daily and Custom runs and adds UI icons and disclaimers, while cards removed mid-run are replaced by a Deprecated Card placeholder and controller invite hotkey plus multiplayer map-drawing toggle improve usability.
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Slay the Spire 2 had probably the best start a game can wish for. Mega Crit's indie title is a roguelike deckbuilder and successor to the extremely successful Slay the Spire. With more than 575,000 simultaneous players, the Indie Hit Steam has shaken, but not all seem to have understood the concept of beta testing. Thousands of negative reviews overflowed the game after the first big beta patch was released. Now the developers have commented on …

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gamesradar broke the news in on Friday, March 20, 2026.
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