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Control Resonant launch hotfix addresses combat issues: Enemy health changes, combat strength update, and more
The hotfix lowers enemy health, boosts Dylan’s early combat strength and adds UI and respec changes after early players said fights felt too difficult.
Remedy Entertainment released Control Resonant globally today, immediately deploying hotfix 1.3.3 to address combat balance concerns identified during early access.
In the official patch notes, Remedy noted that "Depending on player progression, enemies can feel too tanky during the early hours of the game," prompting the swift intervention.
The patch implements three primary adjustments: reducing enemy health and Falter levels, increasing Aberrant Strength and Ability Strength, and ensuring The Artist boss now drops two "Reset Items."
Beyond combat adjustments, Remedy permanently reduced the cost to respec Dylan's stats and updated English UI text for Build Power and Aberrant Strength clarity.
Remedy explained it "strongly" believes these changes will "improve the gameplay feel and flow while still providing a challenge," and the studio anticipates further refinements in coming days.