AMD Finds a Way to Reduce Ray Tracing's Memory Consumption by 47x
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7 Articles
News from HD Tecnología. Visit www.hd-tecnologia.com for the latest news. AMD presented a new technique of rendering based on tetrahedric meshes that seeks to drastically reduce the cost of memory and processing of Ray Tracing in complex scenes. The proposal is specially designed for environments with huge amounts of animated geometry, such as vegetation, crowds or distant characters. In a demonstration, the company used some [...] The AMD entry…
AMD finds a way to reduce ray tracing's memory consumption by 47x
AMD has introduced tetrahedral cage technology in computer graphics to significantly reduce the memory and processing costs of ray tracing in complex animation scenes. Image source: AMD The tetrahedral frame approach allows for on-the-fly ray tracing of hundreds of millions of independently animated triangles, while avoiding the huge overhead of accelerating structures called bounding volume […]
AMD has introduced a new technology for raytracing. The new method reduces memory requirements enormously. The article New technology from AMD reduces the memory and computing effort of Raytracying enormously first appeared on Mein-MMO.
Ray tracing can work wonders when it comes to reflections and shadows, but it also puts a heavy load on the graphics card, especially when the scene consists of a huge number of animated objects. However, AMD has presented a technique that can... Full version of the website https://ithardware.pl/aktualnosci/amd_ray_tracing_nowosc-54227.html
AMD has demonstrated its own revolutionary ray-trading technology, which can significantly reduce the use of memory and computing resources.
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